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1. Lagging interface/graphical errors? - in Issues, Workarounds & Localization [original thread]
Today I experienced this UI lag running a single client. Apparently fleet broadcasts went through, other fleet members received them. I tried all solutions recommended in this thread to no effect. It seems that resizing the client can force it o...
- by Weasel Juice - at 2017.07.28 15:36:36
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2. Character Name Change when "buying" a toon - in Player Features and Ideas Discussion [original thread]
When you buy a character, you buy him as is. With whatever standings he has, whatever reputation that toon has, what channels he is banned in, his security status, the implants in his head, his location, his corp history, and the name. If you do...
- by Weasel Juice - at 2014.03.14 14:19:00
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3. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Remove CONCORD for like one day and put up a Jita feed with commercials. So much money....
- by Weasel Juice - at 2014.03.12 16:53:00
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4. Sticky:[Odyssey 1.1] Nosferatu mechanic change - in Player Features and Ideas Discussion [original thread]
Quote: Can you name another module that gets worse as your ship gets larger, discouraging it's use? I can. MWDs.
- by Weasel Juice - at 2013.06.23 13:57:00
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5. Sticky:Tranquility Connectivity Issues - 01:00 UTC - June 12, 2013 - in EVE General Discussion [original thread]
silens vesica wrote: L iriel wrote: CCP Falcon wrote: The Tranquility cluster is currently experiencing several network issues that began at approximately 01:00 UTC on Wednesday June 12th, 2013. Our engineers are currently working on res...
- by Weasel Juice - at 2013.06.12 03:32:00
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6. Sticky:Tranquility Connectivity Issues - 01:00 UTC - June 12, 2013 - in EVE General Discussion [original thread]
Have you tried turning it off and on again?
- by Weasel Juice - at 2013.06.12 03:26:00
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7. Sticky:[Oddysey] Capital Rigs - in Player Features and Ideas Discussion [original thread]
Comparison of calibration points: Large Auxiliary Nano Pump I - 100 pts Large Auxiliary Nano Pump II - 150 pts Large Nanobot Accelerator I - 100 pts Large Nanobot Accelerator II - 150 pts Capital Auxiliary Nano Pump I - 100 pts Capital Auxiliary...
- by Weasel Juice - at 2013.06.06 00:53:00
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8. What time will the server be back up? PRIZES! - in EVE General Discussion [original thread]
14:02
- by Weasel Juice - at 2013.06.04 11:54:00
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9. Shields ability to 1 slot tank Incursions is killing armour Incursion balance - in Missions & Complexes [original thread]
The whole thread is nonsense. Armor has about the same potential as shield. You can get a comparable one-slot tank set-up, that is easier to fit, much cheaper - on any ship, even the Nightmare, while keeping the same amount of damage mods and com...
- by Weasel Juice - at 2013.05.23 01:55:00
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10. A Fond Farewell From Talocan United - in Wormholes [original thread]
No longer living in Jyta? Jokes aside, shame to see other WH entities die, but hopefully your corps will not failcascade. While CCP says W-space is overpopulated, it's far too quiet out there for people to leave.
- by Weasel Juice - at 2013.05.22 15:48:00
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11. Sticky:[Odyssey] X-L Weapons Balance - in Player Features and Ideas Discussion [original thread]
Josilin du Guesclin wrote: Because the Moros going slightly into falloff (assuming no TEs or TCs, of course) to shoot a POS ruins it. Yeah, right. It will still have the highest applied DPS by a large margin, with the Nag catching up somewhere...
- by Weasel Juice - at 2013.05.22 10:55:00
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12. Sticky:[Odyssey] X-L Weapons Balance - in Player Features and Ideas Discussion [original thread]
With current numbers, Moros outdamaged the Revelation at all ranges, except when you went into falloff on Radio XL, basically the outermost range - with superior tracking still. Now if you consider a Revelation and a Moros, both with 3 range scri...
- by Weasel Juice - at 2013.05.22 00:22:00
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13. wspace is dead, long live the bears! - in Wormholes [original thread]
Messoroz wrote: its official, everybody is now a carebear. wspace is dead. all is quiet. EVE IS DIEING Coming from VoC - This is hilarious! :D
- by Weasel Juice - at 2013.03.28 16:13:00
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14. Sticky:[Odyssey] Module Rebalancing Part One: RSBs and TEs - in Player Features and Ideas Discussion [original thread]
Quote: Oracle/Naga/Tornado/Talos shouldn't count in your list because they are the most unbalanced ships in the game. They are faster than t1 cruisers and have ridiculous range, of course they are going to be shield fit. How does this anythi...
- by Weasel Juice - at 2013.03.27 18:59:00
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15. Sticky:[Odyssey] Module Rebalancing Part One: RSBs and TEs - in Player Features and Ideas Discussion [original thread]
Rather than fancy EFT warrior skills, I present you with numbers about reality. RankShipsKills 1Oracle54,779 Shield (primarily) 2Naga51,812 Shield 3Tornado50,412 Shield (primarily) 4Hurricane47,395 Shield (primarily) 5Loki 44,967 Armor (shield po...
- by Weasel Juice - at 2013.03.27 11:36:00
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16. [Service] Black Frog Logistics - Low-sec and null-sec jump freighter service - in Sell Orders [original thread]
Super fast. You guys should consider starting a reallife package delivery branch. With your dedication, service and speed you'd run UPS and FedEx into the ground.
- by Weasel Juice - at 2013.03.11 18:19:00
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17. [Summer] T1 Frigate Polish Pass and Naglfar fix - in Player Features and Ideas Discussion [original thread]
Bagehi wrote: Oode22 wrote: Bagehi wrote: Rolling out a collection of tier 2 dreads with the alternate weapon system for each race would likely even things up with the tank preferences for cap fleets. Good Idea man, they could do hybr...
- by Weasel Juice - at 2013.03.11 18:08:00
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18. [Summer] T1 Frigate Polish Pass and Naglfar fix - in Player Features and Ideas Discussion [original thread]
Bagehi wrote: Also, Revelation has a 40% advantage over the Moros in optimal range. It is slightly tempered by the 18% decrease in falloff, but that is a rather impressive range advantage. Vincent Gaines wrote: Sieged Phoenix vs a Moros at...
- by Weasel Juice - at 2013.03.11 18:06:00
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19. [Summer] Faction Navy Frigates - in Player Features and Ideas Discussion [original thread]
Can we expect to see a change to the Cruor as well? I don't have any hard evidence to support the following claim, but in my life, I have seen all faction frigates a lot - except the Cruor. It's the one frigate that when you see makes me really ...
- by Weasel Juice - at 2013.03.11 15:53:00
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20. [Summer] T1 Frigate Polish Pass and Naglfar fix - in Player Features and Ideas Discussion [original thread]
Bagehi wrote: [quote=AyayaPanda] Moros does more damage, Revelation doesn't use ammo. Rev also has better base resists, so you can sacrifice a tank mod for a cap mod, leaving you with a ship that can exit siege, after shooting, at around jump c...
- by Weasel Juice - at 2013.03.11 15:48:00
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